3-4 Players
Best games: 3-4 Players
The standard table size. Picks that hit the sweet spot for small groups.
Medium
Wingspan
Birds, engine-building, exquisite art. Plays light enough for casual nights, deep enough for repeat play.
Light
Azul
Pattern-laying tile game. Looks beautiful on the table. Teaches in five minutes.
Medium
Pandemic
Cooperative classic. Save the world together. The game that converts non-gamers.
Light
Ticket to Ride
Train routes across America. Five minutes to learn, plays for years.
Medium
Catan
The trade-and-build classic. Five expansions deep if anyone catches the bug.
Light
Splendor
Gem-trading engine builder. Plays in 30 minutes, scales clean from 2 to 4.
Light
The Crew: Mission Deep Sea
Cooperative trick-taking. 96 missions of escalating difficulty. Plays anywhere.
Light
Hanabi
You see everyone's cards but yours. Pure cooperative reasoning. Tiny box.
Heavy
Gloomhaven: Jaws of the Lion
The best campaign-game starter. Self-contained Gloomhaven with built-in tutorial.
Heavy
Root
Asymmetric forest war game. Each faction plays completely differently. Deep.
Heavy
Terraforming Mars
Engine-building Mars colonization. Hundreds of cards, a million strategies.
Medium
The Quacks of Quedlinburg
Push-your-luck bag-builder. Tense, joyful, scales clean to four.
Medium
Calico
Quilt-pattern puzzle. Solo plays beautifully. Adorable, harder than it looks.
Light
Point Salad
Drafting card game with vegetables. Plays in 30, teaches in 3. Surprisingly deep.
Medium
Obsession
Run a Victorian estate. Hire staff, host events. Underrated and beautiful.