PBG · 2026 Issue No. 2026.05 Editorial · Curated · Independent Updated weekly

Editorial Pick · $80

Obsession

Run a Victorian estate. Hire staff, host events. Underrated and beautiful.

2-4 60-120 min Medium weight
Affiliate link · we may earn a commission · pick chosen on merit, not commission
Obsession Medium weight Obsession

Why Obsession.

Obsession tasks players with building prestige and influence across a Victorian estate during the social season. Each round, you'll hire staff from a shared market, assign them to rooms in your manor, and host events that attract guests and generate reputation. The core loop is straightforward: allocate your limited staff strategically, decide which social gatherings to throw and which to skip, manage your finances carefully, and navigate the complex web of Victorian society. Reputation accumulates through successful events and guest attendance, while poor planning can leave you broke and socially embarrassed. The decision space tightens pleasantly as the season progresses, forcing meaningful choices rather than obvious ones.

What distinguishes Obsession is the marriage of elegant design with genuine thematic resonance. The staff market creates organic tension-hiring the butler you need means someone else gets the governess they wanted, and you'll feel the social climb of acquiring better servants more than you'd expect from cardboard tokens. The event system generates memorable moments rather than rote point tallying; hosting a soirée successfully feels like accomplishment, not mere math. Compared to other medium-weight Euro games, Obsession never lets you forget you're managing a household trying to impress society. It's evocative without being fussy, and the beautiful artwork reinforces that tone consistently.

Setup takes about ten minutes, and teaching a new player requires roughly fifteen, making this manageable for casual gatherings. It plays best with two people, where negotiation and blocking hit hardest, though three and four player counts work smoothly. The eighty to one-hundred-twenty minute runtime holds steady provided no one overthinks hiring decisions. The main caveat: if you want deep strategy and engine-building, look elsewhere. If you want a socially engaging game that captures Victorian ambition and occasional desperation in a reasonable evening, Obsession is underrated and deserves shelf space.

No paid placement. No sponsorship. We chose it on merit. The Amazon link funds the lights - if you'd rather buy direct from a local game store, find one via BoardGameGeek.

If you like Obsession.

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Obsession $80
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